Call Of Duty: Modern Warfare 2 “Online”

World Of Warcraft: Wrath Of The Lich King “Online”

To register, go to www.molten-wow.com

StarCraft II: Wings of Liberty

StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

StarCraft II: Wings of Liberty’s solo campaign will continue the epic saga where it left off in StarCraft: Brood War. The storyline chronicles the exploits of marshal-turned-rebel-leader Jim Raynor and features both familiar faces and new heroes. Players will be able to tailor the experience, choosing their own mission path and selecting technology and research upgrades to suit their playing style throughout the 29-mission campaign.

In addition to the solo campaign, dozens of multiplayer maps are available for competitive play through Battle.net. This improved version of the service has been built from the ground up to offer an unparalleled online play experience, with new features such as voice communication, character profiles and achievements, stat-tracking, ladders and leagues, cloud file storage, and more.

Heroes of Newerth

hon

Heroes of Newerth from Savage creator S2 Games is the next online game to try to succeed the DOTA mod. The game is apparently taking the approach of trying to re-create the authentic feel of the DOTA mod while updating the graphics. Much of the interface and gameplay seems to stay very true to the original mod with the blessing of “IceFrog,” a key contributor to the DOTA mod and community.

Though the game has some kind of story somewhere that pits two different factions against each other, Heroes of Newerth is really all about choosing a single hero character to play as, then diving into a real-time-strategy-like match against other teams of heroes to kill off their “creeps” (computer-controlled cannon fodder units that constantly stream out of your enemies’ territory), and gain experience levels. You can earn points with each level to increase your hero’s statistic points (strength, intelligence, and so on) or to purchase hero powers that are unique to each character. Also, like in DOTA, there’s a home base where your hero spawns and where your heroes can heal themselves and replenish their “mana” supply (so they can use their powers more often) while viciously pelting any enemy heroes who get too close with withering projectile fire.

Like in DOTA, your standard game session starts when you find a game from the list of games, which are sorted by various stipulations (some games allow only certain heroes, some games are welcome for newbies, and so on), or you create your own game with your own conditions. Heroes of Newerth will launch with a handful of maps, including two-versus-two on up to five-versus-five.